Discussion:
Any Disappointments?
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Dave
2005-02-04 16:27:10 UTC
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I really enjoyed the game, but wish they had included more of Dog. He was a
blast.
K9
2005-02-04 20:47:23 UTC
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Post by Dave
I really enjoyed the game, but wish they had included more of Dog. He was a
blast.
The game was waaaaaaaaaay to short

-
http://www.herowar.com/recruit.phtml?id=14238
http://www.mobwar.com/page.php?x=59020
V01TeK
2005-02-05 07:02:53 UTC
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I would have to say that the increased focus on story was unnecessary. HL
didn't need a story, and it was exciting enough. I love a good plotline when
it's necessary, but it just felt like it was slowing down the game in HL2.
--
__
Chris
"Your signature quote is crap."
de Moni
2005-02-05 10:32:47 UTC
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Post by V01TeK
I would have to say that the increased focus on story was unnecessary. HL
didn't need a story, and it was exciting enough. I love a good plotline
when it's necessary, but it just felt like it was slowing down the game in
HL2.
HL2 has got a story? I didn't notice :-)
But what comes to the game, in the beginning it
was dynamite, but became boring and boring all the
time and Super Boring after the spot I was forced to
use the gravity gun only. Blahh.
V01TeK
2005-02-07 04:41:05 UTC
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Post by de Moni
HL2 has got a story? I didn't notice :-)
But what comes to the game, in the beginning it
was dynamite,
Yeah, that's my other gripe: most of the bits that really made me go,
"Cool!" were in the first half of the game.
--
__
Chris
"Your signature quote is crap."
Robert Moir
2005-02-05 12:38:05 UTC
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Post by Dave
I really enjoyed the game, but wish they had included more of Dog. He
was a blast.
Any disappointements?
Well the game was far shorter and not half as good as one would expect it to
be
Steam sux
The game is bugged - with all the years and excuses I can't believe it was
released with that stutter problem.
Oh yes, linear pathways. At least Doom3 was honest about the fact you were
walking around a rigid maze.

I expected far more, TBH.
b***@onetel.net.uk
2005-02-05 14:02:07 UTC
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I've only played three levels but I agree about the audio and video
stutter. Does seem wrong to release a game that routinely jerks, the
sound breaks up, and the frame rate slows down (and I am convinced it's
not my pc at fault - so there!!). But aside from that, I have liked
what I have played so far. Graphics are fantastic. Perhaps Valve can
release a deluxe version which plays smoother - be it with reduced
polygon detail to remove the slow frame rate and uneven left right
movement, or a version which is identical to the current one in detail
but with the bugs removed.

I think Half Life 2 - the deluxe version, available as a large Steam
download would solve all the problems. :) Perhaps Valve is working on
it.
b***@onetel.net.uk
2005-02-05 18:37:38 UTC
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Just like to add, it's the most realistic game environment I have ever
played. I do feel I am part of a real Half Life 2 world which I guess
is what Valve set out to achieve.
Robert Moir
2005-02-05 19:35:39 UTC
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Post by b***@onetel.net.uk
Just like to add, it's the most realistic game environment I have ever
played. I do feel I am part of a real Half Life 2 world which I guess
is what Valve set out to achieve.
Graphics aside - its somewhat dated now and never was that good a looker in
its prime - I found Operation Flashpoint to have a considerably more "real"
environment.
Peter Webb
2005-02-05 14:14:21 UTC
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Post by Robert Moir
Oh yes, linear pathways. At least Doom3 was honest about the fact you were
walking around a rigid maze.
Except in levels like Anthills, where you are on a narrow stretch of sand
etc, I never got the feeling of being more than 10 feet from the path that
everyone must have followed. In Doom, you had an environment where you did
rooms and areas where you actually had lots more freedom of choice.
Bigjobs
2005-02-08 09:48:25 UTC
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Post by Peter Webb
Post by Robert Moir
Oh yes, linear pathways. At least Doom3 was honest about the fact you
were walking around a rigid maze.
Except in levels like Anthills, where you are on a narrow stretch of sand
etc, I never got the feeling of being more than 10 feet from the path that
everyone must have followed. In Doom, you had an environment where you did
rooms and areas where you actually had lots more freedom of choice.
OT I know, but I liked the part of Doom3 where if you went to
martianbuddy.com, you got the code for the cabinet.

Showed a little out of the box thinking.

However, IMNSHO, HL2 pisses all over Doom3 on all levels; gameplay,
graphics, storyline and so on.

Doom3 just seemed to go for the "monsters jump out at you when you least
expect it" sort of cheap thrill, whereas I did get into HL2 more, although
having said that, towards the end there could have been more variation in
the type of combine to sort out.
ShutEye
2005-02-08 19:02:14 UTC
Permalink
<snip>
However, IMNSHO, HL2 pisses all over Doom3 on all levels; gameplay, graphics, storyline
and so on.
</snip>

IMNSHO ?
David Firewater
2005-02-09 00:48:59 UTC
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Post by ShutEye
Post by Bigjobs
However, IMNSHO, HL2 pisses all over Doom3 on all levels;
gameplay, graphics, storyline and so on.
IMNSHO ?
In my not so humble opinion.
--
David
davidfirewater(a)hotmail.com

www.acronymfinder.com
ShutEye
2005-02-09 10:31:58 UTC
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Post by David Firewater
Post by ShutEye
Post by Bigjobs
However, IMNSHO, HL2 pisses all over Doom3 on all levels;
gameplay, graphics, storyline and so on.
IMNSHO ?
In my not so humble opinion.
Lol, I thought it was a game :)
David Firewater
2005-02-09 10:34:56 UTC
Permalink
Post by ShutEye
Post by David Firewater
Post by ShutEye
IMNSHO ?
In my not so humble opinion.
Lol, I thought it was a game :)
Impossible Mission - Night Stealth ... Aah, bugger it, can't think of any
more;)
--
David
davidfirewater(a)hotmail.com
Bigjobs
2005-02-10 13:41:59 UTC
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Post by David Firewater
Post by ShutEye
Post by David Firewater
Post by ShutEye
IMNSHO ?
In my not so humble opinion.
Lol, I thought it was a game :)
Impossible Mission - Night Stealth ... Aah, bugger it, can't think of any
more;)
Well, actually, it stood for In Montreal, No-one Sees His Orifice. Honest

--
Bigjobs
Mark Rafn
2005-02-08 22:54:28 UTC
Permalink
Post by Robert Moir
Post by Dave
I really enjoyed the game, but wish they had included more of Dog. He
was a blast.
Well the game was far shorter and not half as good as one would expect it to
be
Easy to fix: expect less and play slower :) I'd agree, though - it's a fun
game, but not earth-shatteringly good.
Post by Robert Moir
Steam sux
Agreed. It just adds another thing to go wrong.
Post by Robert Moir
Oh yes, linear pathways. At least Doom3 was honest about the fact you were
walking around a rigid maze.
This really bothered me, and it detracted from the feeling of immersion. Most of the levels felt far too planned to be real. The best game in this area
I've seen is Far Cry, and I was hoping that HL2 would expand on freedom and
enemy AI rather than reverting to keeping the player on the path. It's a
good path, but it's too clearly a path.

I also wished there were more logic puzzles (as opposed to physics puzzles),
where a player could observe things and later use that knowledge to get past
obstacles.
--
Mark Rafn ***@dagon.net <http://www.dagon.net/>
RioBlaze_MoTA
2005-04-09 00:56:53 UTC
Permalink
I think Half Life 2 - the deluxe version, available as a large Steam
download would solve all the problems. :) Perhaps Valve is working on
it.


What? You want us to pay more cash for the same shit,??? You are truly
stupid. Change your handle cause it doesn't reflect any of your posts. Rio
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